Channel 03
Studio
Tools, teaching and a podcast — the work that comes out of twelve years of solving the same problems on site.
Everything here started as something needed on a job. The plugins were written to get a show out the door and then hardened into products; the podcast and the workshops exist because the knowledge in this field is still mostly passed hand to hand.
- 01
REMrepo
Founder
The tool arm of REM Visuals. Plugins and components for Unreal Engine and TouchDesigner, production-tested on stage before they ship.
remrepo.com → - 02
The Visual Cast
Host
A podcast on real-time visuals, live production and the people building the field — technical conversations that do not get had in public often enough.
youtube.com/@thevisualcast → - 03
NODE Institute
Workshop instructor
Teaching real-time visual systems and the TouchDesigner-to-Unreal pipeline.
thenodeinstitute.com →
REMrepo
Tools that shipped.
Written to get a show out the door, then hardened into products. Full catalogue and downloads at remrepo.com.
-
Enhanced Forces
Unreal Engine
Physics forces toolkit for real-time environments — field-driven motion without simulation bake times.
-
Property Recorder
Unreal Engine
Records any property change into Sequencer, capturing live-driven and procedural motion as keyframes.
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Brownian Motion
Unreal Engine · TouchDesigner
Organic noise-driven motion for cameras, props and particles. Free TouchDesigner Script CHOP, paid UE plugin.
-
Deform
Unreal Engine
Real-time mesh deformation for stage content and generative geometry.
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Curve Editor
TouchDesigner
Curve and LFO component for shaping any parameter by hand, built for show control.
Workshops & consulting.
Teaching a team a real-time pipeline, or working out whether one is worth building at all — both start the same way.
rem@remvisuals.com