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REM

Real-time 3D visuals, projection mapping and virtual production.

Alon Hammer — Visual Artist, Virtual Production Supervisor, Creative Technologist.

Watch the reel
  • Boom
  • Ozora
  • Mo:Dem
  • Masters of Puppets
  • Fusion
  • Shankra
  • Psy-Fi
  • Hilltop Goa
  • ZNA
  • Dreamstate
  • Tipper Events
  • Twisted Frequency
  • Equinox
  • Doof
  • Space Safari
  • NYX
  • Glastonbury — Shangri-La
  • ETH Denver
  • Submersion
  • Psytribe
  • Incognito
  • Midburn
  • Waha
  • Anachron Circle
  • Nike
  • Google
  • Meta
  • Microsoft
  • Cisco
  • NBC
  • Netflix
  • Walmart
  • HPE
  • Bandai Namco
  • Etisalat
  • Gala Games
  • Liquid Death
  • BrandStar
  • Twitch
  • Hasbro
  • Maxon
  • Boom
  • Ozora
  • Mo:Dem
  • Masters of Puppets
  • Fusion
  • Shankra
  • Psy-Fi
  • Hilltop Goa
  • ZNA
  • Dreamstate
  • Tipper Events
  • Twisted Frequency
  • Equinox
  • Doof
  • Space Safari
  • NYX
  • Glastonbury — Shangri-La
  • ETH Denver
  • Submersion
  • Psytribe
  • Incognito
  • Midburn
  • Waha
  • Anachron Circle
  • Nike
  • Google
  • Meta
  • Microsoft
  • Cisco
  • NBC
  • Netflix
  • Walmart
  • HPE
  • Bandai Namco
  • Etisalat
  • Gala Games
  • Liquid Death
  • BrandStar
  • Twitch
  • Hasbro
  • Maxon

Two channels

One toolkit, two rooms.

The same real-time craft answers to two very different briefs. Pick the one you're hiring for.

R · E · M

Rapid
Eye
Movement

The stage of sleep where dreams are most vivid and lucid dreaming is within reach — the point at which we enter an altered state of reality.

Altered states are the root and the source of the REM project. The work is built to induce escapism and to stage adventures that could not happen anywhere but in the room they were made for.

Over twelve years that has meant creating for global brands, collaborating with some of the best creative studios working today, and performing at the biggest, strangest and most beautiful festivals on the planet.

Also by REM

Tools, teaching, talk.

The full studio →

Contact

Tell me about
the room.

Stage, volume, venue or build — send the geometry, the dates and the ambition, and I'll tell you what it takes.

rem@remvisuals.com