Projection Mapping & Stage Design
Full pipeline — site survey and pixel mapping through 3D stage reconstruction, content design and multi-projector alignment on site.
Channel 01
Projection mapping, stage design and real-time generative visuals for festival main stages, theatres and touring shows.
Every performance is built to happen once. The visuals are generative and audio-reactive — assembled live in Unreal Engine, TouchDesigner and Notch rather than played back from a timeline — so the room and the set drive what appears on the structure.
Twelve years, 150+ shows, four continents. Underground dancefloors through to festival main stages and multi-projector architectural builds.
Selected work
Mapping, content and performance — most recent first.
PSY stage — mapping & content
Germany
Rage stage — mapping & content
Israel
Fulldome projection, Unreal Engine
Denver, CO
Stage mapping & real-time content
Europe
Hive & Swamp stages — mapping
Croatia
Full stage mapping build
—
SuperNova stage — mapping
—
Content creation & VJ, Belasco Theater
Los Angeles
Mapping & VJ
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Main stage mapping
Switzerland
Dome & main stage
Croatia
Sequence stage — VJ & mapping, for Insomniac
Southern California
What I do
Full pipeline — site survey and pixel mapping through 3D stage reconstruction, content design and multi-projector alignment on site.
Unreal Engine and TouchDesigner systems that generate the imagery live, driven by audio analysis and hands-on control surfaces.
Performed sets built around the artist and the room, with content authored specifically for the stage geometry.
Booking, briefing and technically directing visual artists across a stage or a whole festival.
A motion-capture dance performance — a live dancer drives a real-time rendered body on the projection surface.
Rig design, media server configuration, signal flow, redundancy and show-calling for visual departments.
Credits
A selection from twelve years. Some as headline visual artist, some as stage mapper, some as visual director for the whole area.
Visuals built for
Built with
Send the stage drawings, the dates and the lineup. If there are no drawings yet, send a photo — that's usually enough to start.